CoinPoker’s World Poker Masters Set for May 3 to June 1, Featuring $25M in Guarantees iGame

CoinPoker’s World Poker Masters Set for May 3 to June 1, Featuring $25M in Guarantees

(AsiaGameHub) - CoinPoker is set to host its largest-ever tournament series, the World Poker Masters, from May 3rd to June 1st. The festival features a massive $25,000,000 in guaranteed prize money, headlined by a $2,500,000 Main Event, a $500,000 Mini Main Event, and an additional $500,000 allocated for leaderboard prizes. Good to Know The World Poker Masters takes place from May 3 to June 1, 2026. The entire schedule boasts $25,000,000 in guaranteed prize pools. Qualification is available via Warm Up satellites running from April 26 to May 2. CoinPoker Loads Up a Bigger Tournament Schedule CoinPoker is launching a four-week online poker festival centered on substantial guarantees and non-stop action for all stake levels. The premier attraction is the $530 Main Event, which features a record-breaking $2,500,000 guarantee for the platform. The schedule also includes enhanced CoinMasters events, the CoinMillion tournament, high rollers, and a $55 Mini Main Event with a $500,000 guarantee. The Main Event will follow a multi-flight structure. Day 1 flights are scheduled for each Sunday of the series, with a final Day 1E on May 31st. Players who survive will progress to Day 2 on June 1st. Participants are permitted to enter more than one starting flight, but only their largest stack will carry forward. Additional marquee tournaments complete the lineup. The CoinMillion event has a $215 buy-in and a $1,000,000 guarantee spread over two days. The $1,500 CoinMasters BITCOIN High Roller also guarantees $1,000,000 and will award the winner a physical CoinMasters Coin. High roller buy-ins range from $1,500 to $25,000, with guarantees reaching as high as $1,000,000.An extra $500,000 in leaderboard prizes is also part of the series. The $75,000 Champions Leaderboard recognizes the best overall performers, awarding up to $30,000 to the winner. The remaining $425,000 is distributed across four weekly WPM leaderboard competitions, divided into High ($109 and above) and Low ($11 to $88) buy-in categories. Each weekly race pays out up to 80 players, with top prizes hitting $15,000. Leaderboard points are earned based on tournament results, factoring in final placement and field size, allowing players who consistently make deep runs to accumulate value beyond direct prize money. The four scoring periods are May 3-9, May 10-16, May 17-23, and May 24 to June 1. Prior to the main festival, CoinPoker will hold a Warm Up phase from April 26th to May 2nd. This period is dedicated to satellites and feeder tournaments designed to provide affordable entry into the major events, including the Main Event. This structure offers a gateway for micro and low-stakes players to participate. A new addition is the Trophy Cabinet, a profile feature that enables players to showcase trophies won during the World Poker Masters and CoinMasters series. CoinPoker is introducing this to add a prestige element that complements cash rewards.Established in 2017, CoinPoker supports cryptocurrency payments in addition to bank cards, Google Pay, and Apple Pay. The World Poker Masters now joins other platform series like the Coin Series of Poker and CoinMasters as part of its expanding tournament portfolio. FAQ When Does World Poker Masters Run? The World Poker Masters is scheduled from May 3 to June 1, 2026. How Much Is Guaranteed Across The Series? There is a total of $25,000,000 guaranteed across all events in the series. What Is The Main Event Buy In And Guarantee? The Main Event has a $530 buy-in and a $2,500,000 guaranteed prize pool. How Does Main Event Qualification Work? Participants may play multiple Day 1 flights; however, only their largest chip stack will advance to Day 2 on June 1. What Are The Other Big Events In The Series? Key tournaments include the $55 Mini Main Event with a $500,000 guarantee, the $215 CoinMillion guaranteeing $1,000,000, and high roller events with guarantees of up to $1,000,000.What Is The Warm Up Stage? The Warm Up stage occurs from April 26 to May 2 and concentrates on satellites and feeder tournaments for World Poker Masters events. What Is The Trophy Cabinet? This is a new profile feature that allows players to exhibit trophies acquired from tournament victories. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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France Gambling Revenue Reaches €14.1 Billion, Online Betting Sees Growth iGame

France Gambling Revenue Reaches €14.1 Billion, Online Betting Sees Growth

(AsiaGameHub) - In 2025, France experienced another year of expansion in the gambling sector, achieving a total gross gaming revenue (GGR) of €14.1 billion. Recent figures released by the ANJ indicate continued growth in online betting, robust performance in lottery activities, and a positive contribution from casinos. Good to Know The GGR for gambling in France increased by 3% in 2025, totaling €14.1 billion. Revenue from online gambling surged by 8.5%, reaching €2.617 billion. The ANJ cautioned that higher levels of participation might lead to greater gambling-related harm. Online Betting and Lottery Drive Growth in French Gambling Revenue According to the ANJ, the French regulated gambling market expanded from €13.7 billion in 2024 to €14.1 billion in 2025. This 3% growth positions France comparably to other significant European markets, trailing the UK's 4.3% but surpassing Italy's 1.9%. The most significant boost came from online gambling. Revenue in the competitive online sector increased by 8.5% to €2.617 billion, raising the online segment's share of the total market to 18.5%, an increase from 16.4% in 2023. Gains were recorded across sports betting, horse racing, and poker. Additionally, the number of unique online players grew by 7.5% to 4.2 million, and active accounts increased by 7.1% to 6.1 million. There was a 25% jump in multi-activity players, indicating a trend of users engaging with multiple verticals. Sports betting continued to be the primary driver online. Revenue saw a 10.4% climb to €1.766 billion, while stakes increased by 12% to €11.517 billion. Football and tennis were the main contributors to this growth, accounting for 49% and 30% of the rise in stakes, respectively. Active sports betting accounts totaled 5.3 million (a 7.9% rise), and unique bettors reached 3.6 million (an 8.6% increase).Poker also delivered a strong performance, with revenue rising by 6.5% to €525 million, driven entirely by tournament play. Active poker accounts grew by 16.5% to 2.5 million, and unique players increased by 15.1% to 1.9 million. Meanwhile, horse racing betting experienced slower growth, with revenue up by 2.4% to €326 million. In the offline sector, FDJ United reported a GGR of €6.95 billion, a 2.8% increase that secured it 49.2% of the total market. This result was largely driven by lottery products, although European online operations—particularly in the UK and the Netherlands—declined by 8%. The casino sector also saw improvement, with GGR rising 3.4% to €2.816 billion and admissions hitting 31.6 million visits. Slot machines contributed approximately 82% of the casino GGR. ANJ Highlights Player Protection and Risks for 2026 The ANJ also highlighted potential risks. A 2024 assessment by the French Monitoring Centre for Drugs and Drug Addiction identified approximately 1.17 million individuals in France exhibiting problematic gambling behavior, including roughly 360,000 excessive players. The ANJ stated that operators require enhanced tools to monitor risky behavior and intervene sooner. Currently, France ranks seventh globally and third in Europe in terms of GGR, trailing Italy and the UK. The ANJ is also monitoring new products, such as those under the JONUM regime, which now encompasses monetizable digital games featuring gambling-like mechanics, including tradeable in-game items.Looking to the future, the ANJ noted that 2026 may bring additional pressure from tax reforms, intensified competition, and the Fifa World Cup. Isabelle Falque-Pierrotin, President of the ANJ, remarked: “2026 is set to be a crucial year for the entire gambling market. Whether it involves consolidating acquisitions, rapidly reversing a growing downturn, or confronting heightened competition on the eve of the Fifa World Cup, all indicators are flashing red for the regulator. “In this tense climate, further complicated by the rise of new betting forms, it is vital to persist with the expected shift toward a less intensive gambling model and to suggest modifications to the existing regulatory framework to mitigate the perceived risks of gambling.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Canada’s House of Commons Gears Up for Another Fight Over Sports Betting Ads iGame

Canada’s House of Commons Gears Up for Another Fight Over Sports Betting Ads

(AsiaGameHub) - Canada may be inching toward stricter regulations for sports betting advertisements. Bill S-211 will return to the House of Commons on April 22, offering legislators another opportunity to advance a proposal that would establish a national framework for sports betting ads. Good to Know Bill S-211 is set to come back to the House of Commons for an additional vote on April 22. The Senate has already approved the bill, though the House still needs to complete several more stages. Discontent with sports betting ads has increased following legal adjustments in 2021 and 2022. Canada’s Sports Betting Ad Bill Finds a New Opportunity in Ottawa A new vote in Ottawa might apply fresh pressure to sports betting advertising in Canada. Bill S-211, officially named the National Framework on Sports Betting Advertising Act, is scheduled to return to the House of Commons next week. Should legislators pass it, the bill will probably move to a committee for more detailed examination prior to subsequent votes. Canadian legislators currently have a more favorable political environment than they did during the previous effort. Advocates for ad restrictions are operating in a more stable House, as recent floor switches and byelections have given the ruling Liberal Party a majority of seats. This is important because a more stable House reduces the chance of unexpected political upheaval that could derail the bill before it makes progress. Support is already visible within government circles. During debate earlier this week, Liberal MP and Parliamentary Secretary to the Minister of Industry Karim Bardeesy stated:“The least we can do right now in the House is to pass the bill, send it to committee and give it the consideration it deserves as we take on this scourge.” Despite this support, S-211 still faces hurdles. The Senate has already passed it, but the House needs to guide it through second and third readings before the proposal can become law. For the moment, the April 22 vote appears to be the next critical milestone. Past attempts demonstrate how vulnerable gambling-related bills can be in Ottawa. A comparable measure, Bill S-269, was passed by the Senate in late 2024 but never advanced through the House. Political turmoil interfered, and the proposal expired before legislators could complete the process. S-211 is now being considered under more tranquil circumstances, which may improve its chances of success. The discussion traces back to quick shifts in Canada’s gambling policies. Ottawa decriminalized single-game sports betting in 2021, followed by Ontario launching a competitive iGaming market in 2022. This opened the door for numerous private sportsbook and iCasino operators to enter the nation’s largest provincial market.Since then, the volume of advertising has become a significant political concern. Promotions linked to sportsbooks and online casinos are now impossible to ignore, particularly during live sports events. For many viewers, this oversaturation has crossed a line. Complaints haven’t been limited to Ontario either—betting ads frequently reach audiences in other provinces, upsetting both voters and regulators outside the market where most private operators hold licenses. Thus, although S-211 is presented as a national advertising framework, the true driving force behind it is a widespread backlash against the speed and scope of gambling promotions in Canada. Legislators now have another chance to address this issue. FAQ What Is Bill S-211? Bill S-211 is a proposed law known as the National Framework on Sports Betting Advertising Act. It could establish new limits or safeguards for sports betting ads across Canada. When Will The Next Vote On Bill S-211 Take Place? The House of Commons is set to hold another vote on the bill on April 22. Has Bill S-211 Been Passed Yet? The Senate has already passed the bill, but the House of Commons still needs to approve it through multiple stages before it can be enacted as law. Why Are Canadian Legislators Focused On Sports Betting Ads? Concerns have escalated since single-game sports betting was decriminalized in 2021 and Ontario launched its competitive iGaming market in 2022, resulting in a significant increase in advertising activity. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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EU CourtDelivers Setback to Malta’s Freedom of Movement Arguments in Gambling Case iGame

EU CourtDelivers Setback to Malta’s Freedom of Movement Arguments in Gambling Case

(AsiaGameHub) - Malta’s legal defense of its gaming framework and licensing system has suffered another setback following a ruling from the European Court of Justice (ECJ), which backed the interpretation that EU member states may restrict online gambling services from operators licensed in other member states without violating EU law. This case forms part of a broader dispute between German authorities and Malta-based gambling operators, including subsidiaries of Lottoland, centered on the enforcement of national gambling restrictions versus EU “freedom to provide services” principles. The ECJ’s preliminary ruling confirmed that countries such as Germany can keep bans on online slot machines and certain lottery betting products, and that players may also pursue damages against operators that were unlicensed or operating in violation of national rules. The conflict originates from long-running disagreements over whether licenses issued by the Maltese Gaming Authority (MGA) should allow operators to offer services across the EU under the Treaty on the Functioning of the European Union (TFEU), which guarantees freedom of services within the bloc. Germany’s previously fragmented regulatory system was ultimately replaced by the Interstate Treaty on Gambling, which took effect in July 2021 after years of negotiations between the country’s federal states. The reform introduced a formal licensing framework for online gambling, but disputes remain over activity that took place before regulation was fully established. Malta has consistently maintained that MGA-licensed operators acted lawfully under EU internal market rules during periods when Germany’s regulatory system was inconsistent or incomplete. Core Cases and Operators Involved The ECJ ruling is partially tied to disputes involving Malta-based companies such as Tipico and Lottoland, which operated in Germany (and in some cases Austria) during the late 2010s and early 2020s without valid local licenses at the time. A number of cases involve customers seeking compensation for losses incurred between 2013 and 2021. In Tipico’s case, the operator later obtained a German license after Germany re-regulated its gambling market in 2021, but had operated without one prior to that. Lottoland is also facing claims linked to its earlier activity before stricter enforcement regimes were fully put in place. While the ruling directly concerns the Lottoland-related proceedings, it is expected to shape other ongoing disputes involving Malta-based operators and cross-border enforcement actions. The ECJ stated that Article 56 TFEU “must be interpreted as not precluding national legislation which imposes a prohibition on the organization of online casino games, in particular slot machines, and of forms of betting such as online betting on the results of lottery draws.” Implications for Malta’s Legal Stance The decision undermines Malta’s long-standing argument that EU freedom of services protections should override restrictive gambling regimes in other member states when operators hold an MGA licence. Malta has structured much of its regulatory approach around this interpretation, particularly through its controversial “Bill 55” framework, formally an amendment to its Gambling Act introduced in 2023. Bill 55 grants Maltese courts the authority to refuse enforcement of foreign judgments against Malta-licensed gambling companies when those rulings conflict with Maltese law. The policy was designed to protect the country’s iGaming sector, which accounts for an estimated 10% of Malta’s GDP, from a growing volume of cross-border lawsuits. Malta argues that this safeguard is necessary to prevent a surge in foreign claims and to ensure stability for operators licensed under its jurisdiction. Critics, however, view it as a mechanism that limits the effectiveness of judicial decisions from other EU member states. The ECJ ruling does not fully resolve the wider legal conflict between Malta and other EU jurisdictions, but it strengthens the position of national regulators like Germany in enforcing local gambling laws against offshore-licensed operators. As legal disputes continue across multiple jurisdictions, Malta’s status as a major iGaming hub remains under scrutiny, particularly as other regions including Estonia and the United Arab Emirates seek to attract gambling operators with competing regulatory frameworks. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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DigiPlus Obtains South African Gaming Licenses, Signaling a Major Expansion Effort iGame

DigiPlus Obtains South African Gaming Licenses, Signaling a Major Expansion Effort

(AsiaGameHub) - DigiPlus Interactive Corp., an online gaming operator listed in the Philippines, has secured essential online gaming licenses from the Western Cape Gambling and Racing Board in South Africa. This move paves the path for the company to enter what it deems to be the largest online gaming market in Africa. In a disclosure to the Philippine Stock Exchange, DigiPlus noted that the gaming industry in the country produced approximately $4.9 billion in revenue during 2025. This authorization comes after the company submitted its application in late September and sets the stage for DigiPlus to launch operations within the nation. The regulatory body in the Western Cape awarded DigiPlus three distinct authorizations: a national manufacturer license, a bookmaker license, and a bookmaker premises license. This board supervises gambling operations in the Western Cape province, which centers around Cape Town. DigiPlus highlighted that the Western Cape possesses some of the most advanced digital infrastructure and a well-defined regulatory structure. Consequently, this region is a favored entry point for operators in the country, accounting for roughly 31% of the total online gaming revenue in South Africa’s online gambling sector. Having received the necessary approvals, the company is now poised to enter a high-growth market—South Africa—marking its second international expansion after its move into Brazil. Regarding its current domestic operations in the Philippines, DigiPlus runs multiple platforms, including BingoPlus, the nation’s first locally licensed and government-sanctioned online bingo platform; ArenaPlus, a sports betting service; and GameZone, a casual gaming offering. Furthermore, DigiPlus maintains nationwide casino slot machine and arcade operations, which constitute the foundation of its domestic business model. DigiPlus recorded a fourth-quarter net income of PHP2.5 billion (about $41.9 million), representing a 36% drop from the previous year; revenue for the same quarter reached PHP17.3 billion, a 27% year-on-year decline. Despite these decreases, DigiPlus has announced a dividend of $64 million for the fiscal year concluding December 31, 2025. Alongside its expansion into these new territories, DigiPlus is seeking to acquire convertible notes worth $204.1 million from Hong Kong-listed International Entertainment Corp. Completing this transaction would grant DigiPlus control over the New Coast Hotel Manila, which is currently undergoing redevelopment into an integrated resort. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Dutch Legal Gambling Market Declines as Illegal Sector Expands iGame

Dutch Legal Gambling Market Declines as Illegal Sector Expands

(AsiaGameHub) - According to the Netherlands Gambling Authority's (KSA) spring report, the Dutch regulated gambling sector is experiencing a long-term decline in gross gaming revenue (GGR). Data from the second half of 2025 reveals that while the legal market remained stagnant compared to the first half of the year, the unlicensed segment saw continued expansion. Between July and December 2025, the number of licensed providers rose slightly from 30 to 31. The number of customers using authorized platforms fell to 810,000 from 850,000 in the previous half-year. Conversely, active accounts increased by approximately 100,000, indicating that gamblers are utilizing a wider variety of operators. The KSA attributes this trend to new regulatory measures, such as the deposit limits implemented in October 2024. Total GGR for the latter half of 2025 reached roughly €602 million, representing a minor increase of less than 1% over the first half. However, when accounting for inflation, this suggests a period of stagnation and decline caused by a smaller player base and weakened operator results. Figures from H2 Gambling Capital highlight that the broader European online gambling market expanded by 11% during 2024–2025, supporting the KSA's conclusion that local regulations are hindering growth in the Netherlands. This downward trajectory persists, with Dutch legal online gambling GGR falling from €697 million in Q2 2024 to an overall decrease of about 18% across 2024 and 2025. The KSA points to the regulatory restrictions introduced in October 2024 as a primary driver for this contraction, as previously reported. Simultaneously, the regulator observed an uptick in illegal gambling activity. During H2 2025, a higher number of participants engaged with unlicensed sites. Estimates indicate that between 20,000 and 30,000 individuals used illegal platforms exclusively—an increase from prior periods—while a smaller segment utilized both regulated and unregulated services. Currently, about 91% of gamblers stick solely to licensed operators, a decrease from the 94% recorded in the first half of the year. The financial data is more alarming, showing that only 49% of total betting volume remains within the legal market, down from 56%. The KSA suggests that the significant losses occurring in the black market, where player protections are non-existent, account for the disparity between user participation and revenue metrics. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Entain Confirms Full-Year 2026 Forecast Following Strong First Quarter Driven by UK Online Growth iGame

Entain Confirms Full-Year 2026 Forecast Following Strong First Quarter Driven by UK Online Growth

(AsiaGameHub) - Entain has restated its guidance for FY2026 following a Q1 trading update that showed consistent growth, bolstered by robust online results in major markets. For the three months ending March 31, 2026, Group net gaming revenue (NGR) increased by 3%, meeting expectations and fueled by an 8% rise in volume. Online NGR saw a 5% increase, with iGaming climbing 9%, which countered a marginal 1% dip in sports betting attributed to weaker margins. The UK and Ireland stood out in the results, achieving a 13% rise in online revenue as Entain captured additional market share. Australia also saw a 13% increase, with both regions surpassing forecasts. Overall, Entain's core markets experienced a 10% year-over-year increase in online volume. Following these results, Entain maintained its guidance for 5%–7% online NGR growth for the year and affirmed it is on schedule to deliver roughly £1.13 billion in EBITDA for FY26. Additionally, the company restated its long-term objective of achieving at least £500 million in annual EBITDA by 2028. Entain CEO Stella David said: We began 2026 with robust momentum that persisted into Q1, marked by significant volume growth across our diversified portfolio. This underscores our continued strategic execution and operational strengthening, while also showcasing the inherent growth within our globally scaled business. Our resilient and strong operation has started the year positively, and we are maintaining this momentum. Through our sharpened focus and optimization efforts, we are more convinced than ever of our ability to deliver sustainable growth and enhance cash generation. Entain is well-placed to succeed as a long-term industry leader, capitalizing on future opportunities, and I have full confidence in what lies ahead. On a regional basis, UK & Ireland NGR grew by 6%, as online revenue gains balanced out slight decreases in retail revenue. International revenue increased by 1%, driven by sustained online expansion, even though sports results in Italy and Brazil were disappointing. Conversely, Central & Eastern Europe saw a 6% decline, largely due to falling retail revenue. In other developments, Entain's joint venture with BetMGM recorded Q1 revenue of $696 million, a 6% rise from the prior year, supported by 9% iGaming growth and 4% growth in online sports. Adjusted EBITDA also turned positive, although the total revenue forecast has been trimmed slightly; nonetheless, EBITDA margins are expected to hold steady. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Former NBA player Damon Jones is expected to plead guilty to gambling charges iGame

Former NBA player Damon Jones is expected to plead guilty to gambling charges

(AsiaGameHub) - Multiple media outlets report that ex-NBA player and coach Damon Jones is set to plead guilty in two prominent US federal cases concerning illegal gambling. Court documents indicate that Mr. Jones, who had initially pleaded not guilty, is scheduled to officially submit a guilty plea during a Brooklyn magistrates' hearing on April 28. Jones is among more than 30 defendants facing charges for fraud and poker game manipulation across various sports gambling indictments. Prosecutors allege that the defendant played a major part in defrauding and manipulating private betting events by exploiting illicitly acquired, non-public details. In this instance, Mr. Jones is accused of supplying bettors with illegal, confidential NBA data concerning specific games. Authorities highlighted a specific match on February 9, 2023, between the Milwaukee Bucks and the Los Angeles Lakers. It is alleged that Mr. Jones informed an associate before the game and advised betting heavily on the Bucks before the public announcement that LeBron James would sit out due to injury. The Lakers ended up losing that game. Further accusations suggest Jones also shared details regarding Anthony Davis's anticipated participation in a different match. Reportedly, a substantial bet was placed on this false information. Authorities claim these information trades are part of a broader scheme to profit from insider knowledge, raising concerns about the integrity of professional basketball and team data security. Organized crime ties to rigged poker games. Beyond the sports betting accusations, Jones faces allegations of participating in an elaborate poker fraud operation. Prosecutors state that Jones served as a "face card," utilizing his fame to lure wealthy players into exclusive, rigged poker games. These fraudulent games were reportedly orchestrated by organized crime groups using advanced rigging techniques. Indictments describe the use of hidden cameras in chip trays and tampered shuffling machines designed to identify specific cards. Unaware that the game was fixed, the invited participants were set up to lose by Jones's associates who coordinated their gameplay. Jones allegedly participated in these events and received compensation for recruiting players. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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ACMA Issues Warning to Chasebet for Self-Exclusion Violations, Blocks 19 Illegal Sites iGame

ACMA Issues Warning to Chasebet for Self-Exclusion Violations, Blocks 19 Illegal Sites

(AsiaGameHub) - Harris Bookmaking, conducting business as Chasebet, has received a formal warning from the Australian Communications and Media Authority (ACMA) regarding failures to comply with gambling self-exclusion requirements. The regulator determined that Chasebet failed to “adequately promote” BetStop, Australia’s National Self-Exclusion Register, within its communications. An investigation uncovered that the operator omitted necessary references to BetStop in three marketing emails and did not give the tool sufficient prominence on its website. According to Australian regulations, licensed operators are required to promote BetStop and incorporate links into all promotional messages and digital platforms. Consequently, the ACMA concluded that Chasebet had violated its licence conditions. However, the regulator observed that the operator acted “promptly” to rectify the situation upon notification, blaming the oversight on a software consolidation error. The ACMA cautioned that any future breaches could result in escalated enforcement measures. In a separate action, the ACMA instructed internet service providers to block 19 illegal gambling and affiliate websites that were found to be in violation of the Interactive Gambling Act 2001. The blocked list includes platforms such as Bass Bet, BetWhale, CasinOK, Cleobetra, Diva Spin, FatPirate, Free Spinz, Gransino, and JackBit, among others. Since the start of its site-blocking initiative in 2019, the ACMA has blocked approximately 1,640 illegal gambling and affiliate websites. Additionally, more than 230 operators have left the Australian market since the enforcement of stricter rules began in 2017. The regulator stated: ACMA is reminding consumers that even if a service appears legitimate, it is unlikely to possess key customer protections. This implies that Australians using illegal gambling services are putting their money at risk. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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84% of Polymarket Traders Lose Money iGame

84% of Polymarket Traders Lose Money

(AsiaGameHub) - Recent research indicates that the overwhelming majority of Polymarket users are unprofitable. Blockchain analyst Andrey Sergeenkov reports that 84.1% of traders are currently operating at a loss. The study examined approximately 2.5 million wallet addresses by leveraging Polygon blockchain data through Dune Analytics. It discovered that merely 2% of users have ever generated more than $1,000 on the platform, and only 0.033%—about 840 wallets—have earned in excess of $100,000. The research challenges the idea that consumers can secure a steady income via prediction markets. The likelihood of any user consistently making $5,000 per month is less than 1%. Of the top earners—6,600 users with an average monthly profit of $5,000 or higher—only 2.6% stayed active for over a year. Per the report, many users execute trades right before exiting the platform, which leads to a decline in their average profitability over time. A separate 2025 analysis of 124 million trades found that roughly 70% are not profitable. This research came out as Polymarket keeps expanding, as shown by its recent collaboration with Major League Baseball and its standing among the world’s largest prediction market platforms. Token Terminal data reveals that $9.8 billion in trades were conducted on Polymarket over a 30-day span—making it the second most-traded prediction market after Kalshi. Polymarket has also rolled out multiple new features, including some with referral programs to draw in users, and Sergeenkov cautioned about possible losses for average retail traders, partly due to insufficient user education. The broader prediction market industry has seen rapid, explosive growth, with trading volumes rising sharply between 2024 and 2025. This expansion has attracted greater regulatory scrutiny than ever before, particularly in the U.S., where various agencies are exploring how to classify and oversee these markets. Polymarket has also launched a new in-house stablecoin, Polymarket USD, as part of a larger infrastructure update. Although its crowd-sourced forecasting model is frequently lauded for its accuracy, the data underscores a striking gap between market predictions and the results individual traders achieve. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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The Gibraltar regulator labels the criticism of Predictstreet’s licence as “sensationalist” and dismisses it iGame

The Gibraltar regulator labels the criticism of Predictstreet’s licence as “sensationalist” and dismisses it

(AsiaGameHub) - Gibraltar's gambling regulator has responded to increasing criticism regarding the swift licensing of ADI Predictstreet, maintaining that the procedure was correctly managed and comprehensively assessed. Gambling Commissioner Andrew Lyman verified that he endorsed the approval prior to the public announcement of the company's FIFA partnership, with Minister Nigel Feetham providing the final authorization after due diligence. Both officials dismissed the negative reaction, labeling the reporting as "sensationalist." The timing of the licence grant has been a specific focus, given that it was issued just one day before Predictstreet publicized its FIFA collaboration. Although Feetham characterized the decision as a chance to stimulate Gibraltar's economy, detractors have challenged both the rapidity of the process and the histories of people associated with the firm. Scrutiny has been heightened by recent media accounts. The Norwegian publication Josimar referred to Predictstreet's executives as a "cast of controversial characters," noting that licensing in places such as Malta or the Isle of Man often requires several months. The report also mentioned appointments of individuals with prior regulatory or legal connections, voicing unease even in the absence of formal misconduct rulings against them. Lyman upheld the regulator's judgement, emphasizing that the licence was issued after a complete due diligence review and his official advice. He acknowledged the schedule was fast-tracked because of the approaching FIFA World Cup but asserted that this did not equate to compromised standards. “Speed does not mean lack of scrutiny,” he stated, clarifying that the application received “focused scrutiny” from start to finish. He further clarified that the licence was first approved under Gibraltar's 2005 regulatory system before being moved to the modernized 2025 framework. In countering the criticism, Lyman contended that the unfavorable press is motivated by a desire for dramatic headlines over factual depth, reaffirming that regulatory choices need to find a balance between fostering opportunity and maintaining oversight. Gambling Commissioner Andrew Lyman, said: We cannot generate the economy by being overly risk averse and spending months reflecting on business models that are the future. Being too risk averse means business looks elsewhere and doesn’t comeback as the business model grows in another jurisdiction. Minister Feetham supported this position, affirming that while prediction markets are a contentious industry, Gibraltar needs to remain receptive to innovation to stay competitive. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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bet365 Halts Credit Card Deposits in U.S. Due to Regulatory Concerns iGame

bet365 Halts Credit Card Deposits in U.S. Due to Regulatory Concerns

(AsiaGameHub) - bet365 has ceased allowing credit card deposits in the U.S., mirroring a broader industry trend as regulators impose stricter consumer protection rules for sports betting. Per the operator, consumers will no longer be permitted to use credit cards to fund their accounts, though alternative payment methods (debit cards and Apple Pay) remain available as long as they are not linked to any credit line. Against the backdrop of growing focus on gambling-related financial risks, bet365’s decision aligns with actions taken by other major industry players—DraftKings and FanDuel—who already have similar restrictions in place. Many gamblers are frustrated by the excessive charges and interest fees credit card companies apply to gambling-related transactions. Across the U.S., numerous states are either considering an outright ban on consumers using credit cards for gambling or taking a wait-and-see approach (“waiting for the dust to settle”). In a February letter to operators, Elizabeth Warren expressed her displeasure with these practices, calling the exorbitant fees from credit card companies on gambling transactions “abusive” and stating that many such transactions are designed to—and ultimately do—take money from American citizens. While bet365’s decision may help strengthen its market position (as many operators target Massachusetts, where credit card deposits are currently illegal), the company was initially barred from re-entering the Massachusetts market following the state’s 2023 legalization of sports wagering. The Massachusetts Gaming Commission has since reopened its licensing process in response to bet365’s request, potentially paving the way for its entry. Commission Chair Jordan Maynard welcomed the renewed interest, stating: That does hearten me, that people still want to enter the legal market in Massachusetts… So I have to say I respect that. Operators like FanDuel have also highlighted the benefits of aligning payment rules across states, noting that consistent policies can reduce friction for users moving between jurisdictions. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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SPRIBE Gets Interim Injunction Against Betnacional in Brazil Over Aviator Game Rights iGame

SPRIBE Gets Interim Injunction Against Betnacional in Brazil Over Aviator Game Rights

(AsiaGameHub) - SPRIBE has obtained an interim injunction in Brazil in a legal dispute with Betnacional concerning the rights to its Aviator game, creating an early benchmark for intellectual property protection within the nation's newly regulated iGaming sector. The Court of Justice of Pernambuco (TJPE) issued the order against NSX Brasil S.A., which operates Betnacional, mandating the immediate cessation of using the “AVIATOR” trademark and any comparable visual or audiovisual components associated with SPRIBE’s product. The decision imposes daily penalties for any failure to comply and will stay in effect pending further court rulings or a final judgment. The court cited SPRIBE’s trademark registration with Brazil's INPI as the foundation for its exclusive rights. The dispute between Betnacional and SPRIBE began when Betnacional launched an Aviator game in 2025 through a new supplier, after having a partnership with SPRIBE since 2022. SPRIBE alleges that this new game is a "close copy" of its original 2018 crash game and constitutes an infringement of its intellectual property. Betnacional, powered by Flutter Entertainment and functioning as a subsidiary of NSX Brasil, is one of the major operators in Brazil's regulated gaming market. The operator continues to report robust performance with crash-style games. This lawsuit is being watched closely across the gaming industry and highlights growing tensions over exclusivity agreements between operators and suppliers, alongside ownership disputes concerning game content. The case demonstrates to both game developers and operators the importance of incorporating strong IP protections into supplier contracts and shows that IP enforcement for developers in emerging markets such as Brazil is growing more effective. The injunction awarded to SPRIBE is a provisional measure until further legal proceedings occur, but the final outcome of the case could set a precedent for other similar disputes as Brazil's regulated gaming framework continues to evolve. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Kalshi Seeks Court Order to Halt Montana Gambling Directive iGame

Kalshi Seeks Court Order to Halt Montana Gambling Directive

(AsiaGameHub) - Kalshi has launched a new battle in the ongoing fight over prediction markets. In Montana, the firm is seeking a federal judge’s order to prevent state authorities from classifying its event contracts as illegal gambling as the broader regulatory control dispute unfolds. Good to Know Montana issued a cease-and-desist order after determining there was probable cause that Kalshi’s operations meet the state’s definition of gambling. Kalshi maintains that the CFTC alone is empowered to regulate its exchange pursuant to the Commodity Exchange Act. Similar disputes are already underway in other states, such as Tennessee, where Kalshi recently secured temporary federal protection against state action. Federal Regulatory Authority Is At The Core Montana claims Kalshi’s contracts constitute illegal gambling. Kalshi argues Montana has no jurisdiction in this matter whatsoever. That sums up the entire case in a nutshell. Following a state probe, the Montana Gambling Control Division issued a cease-and-desist order, stating that participants are risking value on outcomes linked to chance or a gambling operation. Kalshi responded by filing a federal lawsuit against Attorney General Austin Knudsen and other state officials, requesting declaratory and injunctive relief to halt enforcement. The company contends its market is governed by federal derivatives laws and overseen by the national CFTC, rather than state gambling regulations. Kalshi further notes that its contracts are transactions between users, not wagers against the platform itself. Traders purchase "yes" or "no" positions on real-world events and can exit their positions before settlement as prices fluctuate. In the legal filing, the company’s attorneys stated:“Because traders do not take a position against the exchange itself, traders’ ability to hedge risk requires counterparties willing to assume risk in the hope of seeing a return.” The filing indicates Montana initially agreed to pause its actions while related litigation in Nevada proceeded, but the state later sent an additional warning letter and escalated the threat of legal proceedings. Kalshi claims this increased the risk and compelled the company to file the new lawsuit. The Montana dispute is part of a broader trend. Reuters has reported that the Trump administration, via the CFTC, has already filed lawsuits against Arizona, Connecticut, and Illinois over similar state attempts to regulate prediction markets. Additionally, Reuters noted that a federal judge in Tennessee temporarily blocked state action against Kalshi earlier this year. Thus, Montana is not an isolated incident; it is part of a larger conflict between state and federal authorities over sports event contracts and prediction markets. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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George Janssen Is Sentenced to 3 Years in Federal Prison iGame

George Janssen Is Sentenced to 3 Years in Federal Prison

(AsiaGameHub) - A federal judge has concluded the fraud case against poker player George Janssen with a prison sentence. The ruling primarily addresses fraudulent loan activities, while a peculiar kidnapping narrative remains in the background. Key Details George Janssen received a sentence of 36 months in federal prison and will be subject to 3 years of supervised release. He is also ordered to pay $908,235 in restitution. Prosecutors stated that he utilized fabricated documentation and non-existent vehicles to obtain approximately $4 million in fraudulent loans. Fraud Conviction Issued Amidst Lingering Kidnapping Questions George Janssen is set to serve time in federal prison following his guilty plea in a fraud case connected to his car dealership, Bay Auto Brokers. According to court documents and recent reports, the sentence is three years, to be followed by three years of supervised release, along with a restitution payment of $908,235. The government's prosecution focused on loan fraud, not poker. Investigators alleged that Janssen used counterfeit paperwork to secure financing for vehicles that did not exist, defrauding lenders of nearly $4 million. He entered a guilty plea in 2025 after the FBI and federal prosecutors compiled their case. The kidnapping incident is often the first aspect of the story that comes to mind for many. In late 2023, Janssen disappeared for 35 days before reappearing near his home with zip ties on his wrists and facial injuries. He had claimed he was abducted and held in a basement across state lines. However, reporting on the case has sustained skepticism regarding the veracity of his account.Outside of legal proceedings, Janssen had established a notable poker career. He has accumulated over $500,000 in live tournament winnings and possesses four WSOP Circuit rings. His victory in an MSPT title in September 2025, while awaiting sentencing, further added to the unusual circumstances surrounding his case. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Philippines’ Gaming GGR Hit $6.61 Billion in 2025 as Online Led the Way iGame

Philippines’ Gaming GGR Hit $6.61 Billion in 2025 as Online Led the Way

(AsiaGameHub) - The Philippine gaming industry concluded 2025 with a definitive shift in leadership. Revenue from online and electronic gaming surpassed that of licensed casinos, establishing it as the primary growth driver for the sector. Good to Know Full-year 2025 gross gaming revenue reached PHP396.14 billion, or about US$6.61 billion, up 6.39% from 2024. Electronic and online gaming brought in PHP201.12 billion, up 30.04%, and made up 50.77% of total GGR. Licensed casino revenue fell 9.6% to PHP182.50 billion, while Casino Filipino revenue dropped nearly 21% to PHP12.52 billion. Online Overtakes Casinos In Philippines Gaming Market Data from Pagcor revealed the true source of growth in 2025. Electronic and online gaming yielded PHP201.12 billion, a 30.04% increase from the PHP154.66 billion recorded the previous year. According to Pagcor's classification, this category encompasses e-bingo, e-games, bingo grantees, and onsite and offsite poker. By the end of the year, it had overtaken licensed casinos, representing 50.77% of the industry's total GGR. This transition was significant as land-based performance weakened. Licensed casinos generated PHP182.50 billion, a 9.6% decrease compared to the year before. Revenue from Pagcor-operated Casino Filipino venues declined even more sharply, falling nearly 21% to PHP12.52 billion. The gains from the online segment were sufficient to counteract this decline and maintain growth in the total market GGR. Pagcor Chairman and CEO Alejandro Tengco stated that this trend illustrates the extent of the market's transformation:“The increase in electronic gaming revenues shows how the industry has evolved. Online gaming is no longer a supplementary segment but has now become the leading driver of overall GGR growth.” This growth occurred despite the implementation of stricter digital controls in the third quarter of 2025. Pagcor indicated that reforms targeting the online sector and more rigorous digital payment rules were enacted to enhance transaction traceability, safeguard players, and bolster confidence in the regulated market. Tengco also attributed the 2025 results to a balance in policy rather than unchecked expansion. He said: “The 2025 GGR performance underscores the importance of regulatory balance as the industry evolves. “Our objective is not simply to grow revenues, but to ensure that growth is sustainable, transparent, and compliant because of a stronger regulatory environment that supports the long-term stability of the gaming industry.” Within the broader Asian market, this combination is notable. The growth of the Philippines' gaming industry now relies more substantially on regulated digital channels, while the traditional casino sector is no longer the primary contributor. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Rank Group Reports Robust Q3, Gaming Revenue Increases 5% to £205.4M iGame

Rank Group Reports Robust Q3, Gaming Revenue Increases 5% to £205.4M

(AsiaGameHub) - The Rank Group has announced a further quarter of growth and has maintained its full-year profit forecast. Its physical venues performed robustly, while its digital operations provided additional momentum, with management confirming that existing strategies are expected to lead to improved annual earnings. Good to Know Third-quarter like-for-like net gaming revenue increased by 5% to £205.4 million. The Group anticipates an operating profit of £68 million for FY2025-2026, exceeding the previous year's £63.7 million. Revenue growth was reported across the Grosvenor, Mecca, digital, and Spain divisions. Land Based Growth Keeps Rank On Track The most significant improvement originated from the company's brick-and-mortar locations. Grosvenor Casinos generated £95.0 million in Q3 revenue, a 5% increase, with gaming machines driving the advance by growing 10% following the addition of approximately 850 new units after UK regulatory amendments. The company is also expanding its retail sports betting offering, which is now live in 38 out of 50 venues, with trials underway in Luton, Leicester, and Reading. Group-wide, like-for-like net gaming revenue for the quarter ending March 31 hit £205.4 million. For the first nine months of the fiscal year, revenue was up 6% to £625.2 million. The Group reaffirmed its expectation for a like-for-like operating profit of £68 million for FY2025-2026, which is higher than the £63.7 million achieved in FY2024-2025. Management also restated a medium-term goal of reaching at least £100 million in operating profit. Interim Chief Executive Richard Harris stated:“It was pleasing to see continued revenue growth across all businesses and strong profit conversion in Q3, despite a tough macroeconomic backdrop. The results demonstrate the resilience of the business, the strength of the customer proposition, and the growth initiatives we have in place.” Digital revenue increased by 4% to £60.9 million. The UK digital segment saw only a 2% rise, but this was offset by a 14% surge in Spain. Nonetheless, the digital division continues to face the most pressure due to the increase in the UK Remote Gaming Duty from 21% to 40%. The company estimates the annualised financial impact before mitigation measures is approximately £46 million. In response, management has executed cost-reduction initiatives and renegotiated contracts. This has involved reducing staff numbers, cutting marketing and sponsorship expenditures, and securing new terms with suppliers. Concurrently, Rank has sustained investment in performance marketing and customer incentives, indicating a strategy to safeguard growth while managing expenses. Harris commented:“Having implemented the actions required to mitigate much of the impact of higher RGD in our UK digital business, and with clear plans in place to drive sustainable revenue growth, the group is well placed to deliver the medium-term objective of generating at least £100 million operating profit.” In other areas, Mecca revenue grew 5% year-on-year to £37.8 million. This business is also poised to benefit from the abolition of bingo duty, which is projected to save around £6 million annually and contribute to double-digit operating profit growth. In Spain, Enracha reported revenue of £11.7 million, a 9% increase, bolstered by a 27% jump in gaming machine revenue. The company did highlight one external risk, noting that conflict in the Middle East continues to create uncertainty regarding international travel. Despite this, it anticipates revenue growth will persist into the fourth quarter. External analysts provided a mixed yet generally positive assessment. Regulus Partners noted that Rank must continue to support its land-based portfolio without allowing its online offering to weaken, adding:“This will require investment more than mitigation.” Peel Hunt said: “We could upgrade our forecasts by more, but we remain uncertain about the impact of increased UK remote gaming duty. However, we still see a clear route to over £100m of operating profit as investments continue to pay off.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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GameStop Introduces Power Packs—Card Packs With a Sell-Back Option—but Is This Gambling? iGame

GameStop Introduces Power Packs—Card Packs With a Sell-Back Option—but Is This Gambling?

(AsiaGameHub) - GameStop has launched public sales of Power Packs, a new card offering centered on immediate reveals, PSA-certified graded cards, and fast resale possibilities. The product’s design is straightforward, but its legal risks are not. Good to Know Power Packs became available to the public on April 15 and feature Pokémon, football, baseball, and basketball cards. Pricing ranges from $25 up to $2,500. Purchasers can unveil a card, have it shipped, store it in a PSA Vault, or resell it via the platform. GameStop Introduces a Chance-Based Card Product GameStop and PSA have rolled out Power Packs as a digital card product where buyers pay upfront before learning what they’ve received. Pack tiers span from the $25 Starter level to the $2,500 Lunar tier, and GameStop states higher tiers give buyers a shot at more valuable cards—with no guarantees. Card values shown on the site refresh every five minutes. This model is what sets the product apart. After a card is revealed, users can keep the graded slab in a PSA Vault, have it shipped within the U.S., or sell it on the Power Packs website. In short, a buyer can pay, open the pack, see the result, and cash out without ever taking physical possession of the card. GameStop is entering a space already tied to debates about gambling. eBay limits case breaks, box breaks, and pack breaks to pre-approved sellers and says chance-based listings are generally not allowed. eBay also requires buyers in these approved breaks to receive the full pack, box, or slot they purchased. Power Packs aren’t box breaks, but the key concern feels familiar. Buyers pay for an uncertain outcome, hope for a high-value find, and can reinvest proceeds into more purchases. This kind of setup has drawn legal and platform attention across collectibles and digital products for years. Based solely on the product’s mechanics, GameStop is stepping into a category that could invite closer scrutiny. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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DraftKings Sets Date for Alberta Registration, Plans Launch on July 13 iGame

DraftKings Sets Date for Alberta Registration, Plans Launch on July 13

(AsiaGameHub) - DraftKings is positioning itself for the Alberta market ahead of the official opening. The company has initiated pre-registration and targets a July 13 debut, subject to authorization from the Alberta Gaming, Liquor, and Cannabis Commission. Key Highlights DraftKings intends to go live in Alberta on July 13. The pre-registration process has already commenced. Users can register accounts now, though deposit and wagering capabilities will remain disabled for another three months. DraftKings Secures Early Foothold in Alberta Although Alberta's market hasn't officially opened, DraftKings is already securing its spot. The Boston-headquartered sports betting and digital casino provider announced on Thursday its intention to launch in the province on July 13, coinciding with the start of regulated gambling. Currently, the operator is accepting pre-registrations while awaiting licensing and regulatory clearance from the AGLC. Consequently, while Alberta residents can set up accounts, they are unable to fund them or place wagers until the official launch date arrives. This isn't DraftKings' first foray into Canada, as it already has a presence in Ontario—currently the nation's only fully legalized online gaming market. The move into Alberta provides the brand with a strategic and viable route for further growth within the nation.Greg Karamitis, DraftKings' executive vice president and general manager of sports, stated: “We are thrilled to grow DraftKings' Canadian presence and introduce our online sportsbook and casino products to Alberta's residents. With the planned launch timed alongside the North American-hosted World Cup, it is an ideal time for local sports enthusiasts to connect with our platform.” DraftKings is adding its name to a roster that already features theScore Bet, Caesars, BetRivers, and PointsBet, all of which are currently offering pre-registration to Alberta users ahead of the market's opening. Today, @DraftKings shared its plans to debut its online sports wagering and casino services in Alberta, Canada, pending licensing and regulatory clearance. Upon approval, DraftKings Sportsbook and Casino expects to be accessible on the province’s upcoming universal… pic.twitter.com/lvUuYX7MbO— DraftKings News (@DraftKingsNews) April 16, 2026 This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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North Fork Rancheria Continues Madera Casino Construction Despite Court Setback iGame

North Fork Rancheria Continues Madera Casino Construction Despite Court Setback

(AsiaGameHub) - Construction on the North Fork Rancheria's project continues. The tribe states the Madera casino development will proceed despite a recent California court decision, asserting that gaming on the trust land associated with the site is regulated by federal law, not state law. Good to Know The California Supreme Court opted not to hear an appeal of the lower court's decision, allowing that ruling to stand. According to North Fork, federal authorizations granted in 2012 and 2016 continue to validate the project. Work began in 2024, and the tribe maintains a target opening date of 2026 for the casino. Federal Approval Still Sits At The Center The fundamental stance of the North Fork Rancheria remains unchanged by state legal challenges. The tribe reiterates that its authority to operate a gaming facility near Madera is based on federal trust land status and federal permits, a position it reaffirmed following the latest upheld California ruling. In a statement, the tribe said: “The North Fork Rancheria’s right to game on its federal trust land near Madera, CA, is governed exclusively by federal law. Federal approvals of the North Fork project occurred in 2012 and 2016, and the federal courts have since upheld each approval in final, non-appealable decisions.”This conflict between legal jurisdictions has been central to the dispute for years. Opposing parties, such as the Picayune Rancheria of the Chukchansi Indians and community groups against gaming, contend the development lacks proper state consent after a 2014 statewide ballot measure opposed it. North Fork consistently references the federal process that authorized the site and subsequently placed the land into trust. Building commenced in 2024 on a 100,000-square-foot casino facility near Highway 99. North Fork confirms construction is ongoing, and official project updates indicate the casino is being built with a planned 2026 launch. The tribe also characterized the venture as an economic initiative for its members and the surrounding region. In the same statement, it said: “North Fork will continue to comply with all applicable law as it proceeds with construction of its project to benefit the regional economy and the lives of its more than 3000 tribal citizens.”The project's size is a major reason the controversy persists. The blueprint includes over 2,400 slot machines, 40 gaming tables, and eight restaurants, with the tribe and its backers frequently mentioning the creation of approximately 1,000 jobs. Opponents, however, continue to accuse the tribe of "reservation shopping," as the proposed casino location is over 30 miles from the tribe's 80-acre rancheria in the Madera County mountains, despite federal recognition of historical connections to the Highway 99 area. Past federal court rulings continue to provide North Fork's primary legal support. A federal court dismissed challenges from the project's adversaries in 2016, with U.S. District Judge Beryl Howell stating then: “The law is not on their side.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Tennessee House Moves Forward with HB 1885 to Prohibit Sweepstakes Casinos iGame

Tennessee House Moves Forward with HB 1885 to Prohibit Sweepstakes Casinos

(AsiaGameHub) - Tennessee legislators have advanced HB 1885, further defining a legislative effort targeting online sweepstakes casinos. A unanimous committee decision moved the bill forward for additional scrutiny, maintaining regulatory pressure on the state's unlicensed gambling sites. Key Details HB 1885 received a unanimous endorsement from the House Finance, Ways, and Means Committee. The legislation is scheduled for review by the Calendar and Rules Committee this Thursday. The proposal seeks to categorize sweepstakes casino infractions under the provisions of the Tennessee Consumer Protection Act of 1977. Tennessee Advances Legislation Targeting Sweepstakes Casinos HB 1885 continues to progress in Tennessee following its approval by the House Finance, Ways, and Means Committee. The bill is now slated for consideration by the Calendar and Rules Committee. The legislation was sponsored by Rep. Scott Cepicky and co-sponsored by Rep. Clay Doggett. The primary focus of the bill is to address online sweepstakes casinos that operate as promotional sweepstakes platforms while marketing themselves as legal, free-to-play social gaming sites. Essentially, the bill targets platforms where users wager virtual currency on casino-style games with the ability to exchange winnings for virtual currency or tangible prizes. This distinction is critical, as legislators aim to differentiate these platforms from authorized gaming entities already governed by state law. Rather than impacting regulated operators, HB 1885 specifically targets internet gambling platforms that function outside of existing regulatory frameworks.The bill places a strong emphasis on enforcement. By incorporating violations into the Tennessee Consumer Protection Act of 1977, the legislation grants the Attorney General expanded authority. This includes the power to demand sworn testimony, examine business records, and pursue measures to prevent the destruction of evidence. The bill also introduces stricter penalties. It authorizes civil fines reaching $1,000 per document in instances where records are hidden or falsified. Furthermore, it eliminates a previous six-month statute of limitations, providing officials with an extended timeframe to initiate enforcement actions. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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